Comments

Log in with itch.io to leave a comment.

RPGVXAce RTP is required to run this game.....

google can help with that

I need help every time I unzip the folder the game crashes and deletes itself.

that sounds like a false positive on virus if its deleting itself

What do i do to stop it i live you games.

I have now uploaded an alternate resolution break method to the game. hopefully this one works for you

If either one Sylph or Alyss die in battle, the game start H-scene and both of them is on H-scene spot, is that a bug ? I mean why Alyss is die in battle and Sylph still at full health and win the battle, the game start H-scene and then teleport to H-scene place ?


And also in battle, if Sylph or Alyss die or caught and then you escape, the animation still playing.

its only supposed to happen if alyss loses since shes the protagonist, and even then only in certain places, since theres a special scene where sylphy rescues you in the first area

I recently purchased this game from the DLsite  a couple of hours ago and whenever i try to start the game an error window flashes and the game.exe file  is automatically deleted. Am I doing something wrong or is this a possible issue? 

its probably your anti virus flagging it as suspicious... the exe was developed by https://cirno.blog/archives/621 so its unsigned

Well I finished the game. A few minor bugs such as: the CG room for Adzedel Game Over absorbing Alyss and Slyphy, but everything else is fine. Another great game. Thank you very much, hope to see some new ones again soon :)

i did actually upload a new version yesterday with a lot of fixes

the first part of the abezel game over still happens in the gallery though

So, I recently bought the game and currently this pops up when I am at the center of the warehouse. It is only for the center part of the warehouse when this appears. Game crashes right after. Did I download wrong?

i really don't know what causes it to be honest... for reasons unbeknownst to me an event tries to find an object that certainly has an x variable... doesnt have that variable... which means the object itself isnt there... but is still weird... the crash never happens to me though, i suspect its the thing that makes the heart bubble appear above the girl getting fucked so i'll try a build without it

So far so good. I ran around the center for a good minute and no crashes. Thank you very much for the fix. I'll test around here and there and keep a look out for other crashes.

uploaded it now (is abyssal agent alyss b) let me know if you still get the crash

love your games azure amd can't wait for this one i have kate's quest and i had to fix that game as some scenes were removed from both the dlsite one and steam i merged the two together and it gave me the full game. the scenes missing were from both type of gameplay making it impossible to play.

you were supposed to use the zip from here to uncensor the steam version though <3

no what i mean is files were completely gone in the dlsite one the sfw version was half there and the nsfw had one part missing in the casino the maze.

odd... the dlsite version should just have been the itch version with changed pics.

the steam version is the itch version with the pics changed and put in a zip together with the unlock file that lets you choose adults only mode

which file was missing?

all the ones that were either the tentacle stuff or had sugestive themes is what i could find from my look through of the files.

oh, and this game is in a constant state of 2 weeks work to release... just im really struggling to actually think about what i need to draw and write

I got to the demon+slimes boss with just one character, I think I missed a trigger somewhere. I also didn't fight the succubus pair the first go so I think I somehow skipped that trigger too. It seems that holding the run button (Shift) or progressing through dialogue too fast seems to cause some events to behave strangely?

odd, since the succubus pair is an autorun event, unless you meant that you went to the boss without first rescuing sylphie after losing. but there should be an automatic loss event if you try to go to the boss room without her.

At the time, the game acted like I had her with me in dialogue before the boss fight and then after I lost, the game still acted like she was there during the bad end. So I dunno.

there really is an invisible barrier that triggers a scene when trying to get to the boss room alone... what order of events occured to let you get there? cause you normally lose the key to the warehouse so you need sylphy to open it

I never met her in my first run. I went in, retrieved the warehouse key, no succubus pair fight happened (IIRC I moved through the lower route between crates I think), I used the key, I navigated the warehouse (also pushed the boxes into place while there) and got to the boss, who I got to and then saw the bad end.

ah theres the issue, there shouldnt be a lower route

The  battle h-animations are smooth and super well done! Worth a download just for that.

The combat leaves a lot to be desired in terms of difficulty. It seems like there is no way to heal aside from potions that sometimes drop from battle. The issue is that they don't drop enough once Sylphy joins up and you go from 1v1 encounters to 2v4+. Without some kind of level system (at least up until the demon man/slime boss) it really makes you want to avoid combat to progress but since escaping from combat is disabled, it gets frustrating quickly. Grinding is just not worth anything. Maybe I missed some sort of store to buy more consumables?

Interested in seeing how this one grows and wish you the best of luck!

in the current version losing is the only way to fully heal, but the vending machines sell Res restoring items (though i mightve added that after the demo was released)


i do expect people to do their best to avoid battles since theres no actual level based progression yet. in my speedrun attempt i got to the sewer entrance in 9:30 but beating the boss left me on low health so i lost to an enemy after that


the animations are made with live2d but i had to export them as frames, if you think theyre smooth its cause your computer is good enough to not lag as new pictures are loaded each frame

Yea, in the demo they only sell a single bottle of Ramune and then are "sold out."

Oh! That reminds me, in the demo, I went to the hole in the wall to the where you can attempt to "squeeze into" and decided against it. After that, I would get the "stuck in the wall" scene the next time I was on that screen, even if I entered from the top or saw it from a game over. It only happened one time (didn't get stuck in a loop) but it was an odd bug none the less.

I never heard of live2d before, seems powerful! (Also, exporting them as frames sounds like that takes a ton of time and set up x.x )

the machines are only sold out while you have one, except for the one hiding the sewer entrance.

it does seem like a strange bug, that event only triggers when switch 17 is turned on (which happens when you lose)

live2d is what the cutscenes for the neptunia games are made with, as well as some fire emblem games (the headpatting game)

i just added two accessories to the game that warranted buffing the boss, accessories that give you access to lightning and water spells, which work as follows, water hits 2 random targets, and applies the wet state, thunder hits just one, but spreads to any that are wet.

since slimes are weak to lightning it's a bit too good, so i gave the boss more hp and revived the slimes with more hp. but the fight is about the same. one of the later bosses will also attempt to do it to you but by then a reflect ring is available.

What are you supposed to do after defeating the demon guy? I'm totally lost 

you take the lever to the top right of the other warehouse, but thats pretty much it for the demo

This looks amazing, can't wait to try it~